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Re: SERVER CHANGES
Posted: Thu Jun 13, 2024 11:37 am
by Shartnado
thank you!
Re: SERVER CHANGES
Posted: Thu Jun 20, 2024 10:35 am
by Borch
Activated some abient events (mortar, artillery)
since deactivated
Re: SERVER CHANGES
Posted: Fri Jan 24, 2025 9:35 am
by Borch
Made an attempt at preventing wmd during overtime. No easy way to test it, if it works, let me know, if it crashes the server or doesn't work, same.
Re: SERVER CHANGES
Posted: Thu Oct 30, 2025 8:26 pm
by Borch
Discovered a setting that had been set incorrectly, the value was milliseconds, so it needed to be 5000, not 5 to make 5 seconds (which was the overridden default), so I have fixed the delay before healing to 3000 milliseconds (3 seconds), figuring that would be about the time that two individuals fight each other, and turned the healing rate up from 16 to 18 to compensate somewhat.